WEAPON NO.2 · HEAT-POWERED FLAK · CLOSE-RANGE BEAST

SHOTGUN

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// OPERATIONAL FOOTAGE

CORE EJECT GRENADE
PUMP CHARGE EXPLOSION
Shotgun in-game
ACQUISITION: 0-3 DOUBLE UP

THE CLOSE-RANGE ANNIHILATOR

The Shotgun is a beast up close. You can rip it from the hands of Swordsmachine in 0-3: Double Down. It uses heat expansion to fire superheated flak pellets, making it devastating at point-blank range. You can also pump the handle for extra power, or eject the core to use it as a custom grenade!

// VARIANT MODULES

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Core Eject
VARIANTBLUE — CORE EJECT
TYPEFlak Spread / Grenade
PRIMARYHigh-damage close pellet spread
ALT‑FIRELaunches explosive thermal core
COSTFREE — Defeat Swordsmachine

PRIMARY FIRE: Extremely heavy pellet blast. Ideal for shredding anything in your face.

ALTERNATE FIRE: Alternate fire launches the shotgun's thermal core as a bouncing grenade. You can shoot the grenade mid-air with other weapons to trigger massive explosions!

Pump Charge
VARIANTGREEN — PUMP CHARGE
TYPEVariable Power Flak
ALT‑FIREPump the handle to boost power
COST12,500P at Terminal

PUMP SHOT: Pump the handle to pack more pellets into your next blast! Be careful: pumping three times overcharges the chambers and causes a massive explosion right in your face. If you time it with a dash, you can use the blast to rocket-jump safely!

Sawed-on
VARIANTRED — SAWED-ON
TYPEClose Flak + Chainsaw Launcher
ALT‑FIRELaunches bouncing chainsaw blade
COST25,000P at Terminal

SAWED-ON: Launches a spinning chainsaw blade that tears through enemies and bounces off walls. Punch it with your Feedbacker to keep it spinning and bouncing!

Jackhammer
VARIANTALTERNATE — JACKHAMMER
TYPEKinetic Piston Ram
ALT‑FIREImpact-driven thrust mechanics
COSTFREE — Secret unlock

JACKHAMMER: A secret, mechanical piston that swaps your projectile spread for an insane close-range kinetic ram. Perfect for high-speed hit-and-runs.

// COMBAT SYNERGIES

TECHNIQUEINPUTEFFECT
PROJECTILE BOOSTPunch immediately after firing ShotgunPunch the pellets immediately after firing to ignite them into an explosive long-range rocket projectile! Essential for crowd clearing.
CORE SNIPEShoot ejected core with Revolver or RailcannonShoot your ejected core grenade mid-air with a Revolver or Railcannon to set off a giant red explosion!
OVERCHARGE DASHDash right as Pump Charge reaches 3rd pump and firesDash right as the Pump Charge overcharges to exploit invincibility frames and avoid self-damage!

// FIELD DEPLOYMENT

Core Eject lob
CORE EJECT — PRECISE LOB
Pump Charge
PUMP CHARGE — MELEE OVERCHARGE